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Darth_Daisuki

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Joined: 17 Dec 2011
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re: Public Test Server Patch notes

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We got some nice mechanic changes to look forward to in this upcoming patch (assuming they keep the changes) - the key for us tanks is the second-to-last bit (wither now gives us a full stack of harnessed darkness which means we can spam force lightning as a heal). Also looks like they upped the chances for us to trigger Energize (to keep shock in our rotation):

Sith Inquisitor
Assassin

All Saber Charges now cost 100 Force.
Lightning Charge’s Discharge now also deals damage when applied. Overall damage dealt by this ability has not changed.

Darkness

Charge Mastery: No longer increases the duration of Lightning Charge’s Discharge effect. It now increases the damage dealt by Lightning Charge.
Energize: This skill now also triggers from Assassinate. It now triggers from damage dealt (rather than ability use) such that each hit of Assassinate, Thrash, and Lacerate have an individual chance to yield the Energize buff. The chance to trigger has been reduced to 30% per hit.
Harnessed Darkness: Stacks of Harnessed Darkness now last 30 seconds. Using Wither now yields a stack of Harnessed Darkness.

Deception

Induction: Now requires the Surging Charge skill to be purchased and requires that Surging Charge is active in order to trigger the Induction buff. This skill now also triggers from Assassinate.

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http://www.forcejunkies.com/2012/02/02/public-test-server-patch-notes-1-1-2/#more-6413

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I rather hope they keep these changes in place!


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Darth_Daisuki

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re: Public Test Server Patch notes

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This went live today so it should be fun testing it out (sounds like SOA is unbugged somewhat too if they got the fixes right).


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